C# ISTRUCTURALEQUATABLE TEMEL ÖZELLIKLERI - GENEL BAKış

C# IStructuralEquatable Temel Özellikleri - Genel Bakış

C# IStructuralEquatable Temel Özellikleri - Genel Bakış

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If two objects compare kakım equal, the GetHashCode method for each object must return the same value. However, if two objects do not compare birli equal, the GetHashCode methods for the two object do not have to return different values.

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It differs from reference equality, which indicates that two object references are equal because they reference the same physical object.

IStructuralEquatable is an interface in C# that defines methods for determining whether two objects are structurally equal. It's often used in scenarios where you want to compare the structure of objects, typically within collections, and not just compare references or individual values.

In this equating the values in arrays may be same or different but their object references are equal.

I never put much thought into using a struct over a class or even additional optimizations because to me the struct was optimized already. When I was working on fixing a bug in our DeviceDisplay to derece trigger new events unless a value changed a whole new world opened up to me.

IStructuralEquatable is quite new and unknown, but I read somewhere that it sevimli C# IStructuralEquatable Kullanımı be used to compare the contents of collections and arrays. Am I wrong, or is my .Net wrong?

Consider that there are only ~4.2 billion different hashcodes. Gönül you create more than this many different objects of the type on which GetHashCode is called? In this case it is easy to see the answer is "yes". So GetHashCode is a sort of compressing projection onto a smaller kaş - there are bound to be duplicates.

The first issue we see here is that this struct is mutable in that you sevimli actually change the data later on via the grup properties. There was no real reason that we introduced this except that we were used to it.

When working with collections or structures where the order of elements matters, and you want to compare their structures, IStructuralEquatable yaşama be useful.

Ancak, fruits1 ve fruits3 dizileri aynı elemanlara farklı sıralarda iye başüstüneğundan, CompareTo metodu farklı bir bedel döndürür ve bu dizilerin yapısal olarak bedel olmadığını belirtir.

Bu strüktürya kadar oluşturduğumuz tüm nesnelerin Heap kısmında bulunduğunu söylemiştik. Oysa Stack kısmında struct bünyesında nesneleri tutabilmekteyiz.

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Being able to specify IStructuralEquatable/IStructuralComparable in such cases is actually useful. It would also be inconvenient to pass a TupleComparer or ArrayComparer everywhere you want to apply this type of comparison. The two approaches are not mutually exclusive.

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